I had several textures in my game and when I turn off the mipmaps. It looks very grainy. i don't know why? Can somebody why is it happening?
Here is my Texture: ![alt text][1]
[1]: /storage/temp/27308-screen+shot+2014-06-05+at+8.13.59+pm.png
Look at the building and the streets.
I'm using Unity Free.
Please Help.Thankyou
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